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Game delta force
Game delta force












game delta force

Then again, the computer-controlled good guys aren't often much help anyway (particularly Charlie Team, which was about as useful as red shirts in Star Trek). This was especially evident on the last mission in Novaya Zemlya, where my pals in Charlie Team stayed safely hunkered down in a ditch - about 10 feet from a group of four terrorists - throughout the entire mission. Unfortunately, the movements of your fellow soldiers seem to be triggered by the waypoints, so they will not always move if you don't walk over a particular spot on the map. The best way to complete most missions is to ignore the waypoints entirely and make your way slowly around the objective, sniping all visible bad guys from extreme range before moving in to mop up the survivors. Nearly every mission is planned out so that your first dozen or so steps will take you straight into the heart of heavy, concentrated enemy fire. You can alter your starting equipment and weaponry, but the mission waypoints are fixed - and suicidal. As mentioned earlier, you have no say in the mission plan itself. One point where Delta Force could stand some improvement, however, is in the mission-planning phase.














Game delta force